Everest
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Everest

The Story:

Chapter 1plugin-autotooltip__default plugin-autotooltip_bigChapter 1: Juanda's Cave

We’ve lived all our lives in this bloody canyon, and me can’t takes no more. Me hates the canyon. And me hates me companions.

Anyway, the five of us were huddled in Juanda’s ice cave. Someone tapped on the curtain entrance and Juanda opened it. Outside were two officers of the law. One of them was Glennard. I told the coppers to state their business or taste a lick of me blade.

Chapter 2plugin-autotooltip__default plugin-autotooltip_bigChapter 2: Chicken Soup

After having agreed to split all of their spoils evenly, Blacksong, Juanda, Bernherd, and Glennard decide to get together to share tales of their past. Bernherd tells the tale of his first companion, a man so much like Blacksong that they are nearly indistinguishable.

Chapter 3plugin-autotooltip__default plugin-autotooltip_bigChapter 3: Laying Traps

Suspecting that the Traders Guild was going to find Black Song's secret path to the surface eventually, the party decided to lay some traps. Glennard cast a spell that would notify him if anyone tried to enter the cave. Black Song dug a pit. Behnerd made a magically malodorous malady. Juanda used her magic to block off the passage with a natural-seeming wall of stone, which could be climbed over if one knew where to look.

Chapter 4plugin-autotooltip__default plugin-autotooltip_bigChapter 4: Time to Make a Deal

Cliffhanger... we picked up weapons and money in our heist and were mid discussion on being criminals.

Black Song wonders aloud if he should leave his crew or go off alone.

Someone has triggered Glenard's trap. We turn to notice a man and woman standing outside of the cave.

Behnerd the Bard

Played by Judah

Stats
  • Strength <html></html>
  • Agility <html></html>
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  • Mind <html></html>
  • Presence <html></html>
  • Luck <html></html>
  • 8 HP (-1 to all damage from light armor)
Skills
  • Performance +1. You are skilled in the bardic arts of music and theater.
  • Disguises +1
  • Party planning +1
  • Sailing +1. You are skilled at the arts of sailing, including navigation, knots etc.
  • Carpentry +1
Magic
  • 2 spell points
  • Magic type: Life
Appearance

Plain looking, balding, very hairy, surprisingly alluring, tanned skin, lyrical tattoos.

Personality

Pretentious, driven, demonstrative

Behnerd tries overly hard to fit in, which can rub people the wrong way, but once you get to know him, he comes through even if it hurts his reputation. While not an exceptionally brave person, he puts himself at risk for a wide variety of causes.

He knows many people, but few respect him.

He doesn't like crows, with their beady eyes.

Background

Behnerd grew up in a bard community, but strives to be a sailor. No one thought he could make it as a sailor, but 'twas his dream. He tells his parents he's more successful than he is.

Captain Gregory gave him his first chance as a sailor. Several people on Gregory's ship, including Archibald, the first mate, respected Behnerd. He feels like that's the last time he was really successful. He lost touch with the crew years ago. Later employers expected him to be a really good sailor, which he wasn't. He's nostalgic about Gregory's ship.

After Captain Gregory gave him his chance, went out on a short sea voyage. When he returned, he sent to his parents, so they would witness his triumphant return, but as he was waving at them, he fell off into the water. His parents shamefacedly walked away, composing a song for their boy.

Associates

The bard community lives outside the main city. Behnerd's parents are still alive.

Captain Gregory and crew.

Numerous employers.

Equipment
  • Broken pocket watch
  • A scrap of a sail from the first ship he sailed on
  • 2 Weeks rations
  • Dagger
  • Sabre
  • Light Armor
  • Glow Stick
  • 2 Tubes of Creamery Salve
  • $312