Roleplaying Resources

Dragonlady's Open Air Bazaar

From rec.games.frp.dnd

   The items listed were taken from the 1st ed. Players Handbook, 2nd ed.
PH, Aurora's Whole Realms Catalogue, Al-Qadim (by TSR).  Some items were
left out such as greek fire oil, others were added by me.  These items are a
general list of things you can buy in a city.  Prices and items may vary as
to availablity and workmanship.

    These are mundane items, not magical.  For magical items you must find a
specialty shop or have them made by a mage, alchemist or priest or be found
as treasure.

   Of course if you have an excess of an item and want to sell it, they may
be sold or bartered.  Some items may be negotiated for to lower price.

 Coins: 10 cp = 1 sp   10 sp = 1 gp
        10 gp = 1 pp  100 pp = 1 mithril (starstone - meteor) per oz. [RARE!]

 *note: Those coins found by adventurers in wandering in the wilds are
probably ancient and will be tested and-or scorned.  May draw attention of
authorities and or thieves guild.

                   LIST OF POSSIBLE ITEMS TO BUY

                        CLOTHING
  item            cost            item               cost
--------------------------      ---------------------------
Aba (desert robe)    1 gp          Parasol, linen       5sp
Belt                 3 sp          Pin                  6 gp
Boots                -             Plain brooch        10 gp
  riding             3 gp          Robe                 -
  soft               1 gp            common             9 sp
Breeches             2 gp            embroidered       20 gp
Caftan              15 sp          Slippers, leather    4 gp
Cap, hat             1 sp          Sandals              5 cp
Cloak                -             Sash                 2 sp
  good cloth         8 sp          Shoes                1 gp
  fine fur          50 gp          Silk jacket         80 gp
Girdle               3 gp          Surcoat              6 sp
Gloves               1 gp          Sword scabbard,
Gown, common        12 sp           hanger, baldric     4 gp
Hose                 2 gp          Tabard               6 sp
Knife sheath         3 cp          Tunic                8 sp
Mittens              3 sp          Vest                 6 sp

          New Clothing

Party Clothes - men:     30 to 70 gp [depends if fur, jeweled, etc.]
              - women:   30 - 150 gp [depends if fur, jeweled, metal, etc.]
Sandles:                        2 gp
Togas:        - linen           3 sp
              - wool           10 cp
Cape (no hood)- normal          7 sp
              - 1/2 cape        4 sp [shoulder to just below hips]
              - fine         3xabove [fur edged, silk, linen, etc.]
Slippers:     - linen          15 sp
              - wool           10 sp
              - quilted silk   35 gp

                 DAILY FOOD AND LODGING
  item               cost             item               cost
--------------------------        -----------------------------
Ale (per gal.)        2 sp          Meat for 1 meal       1 sp
Banquet (per person) 10 gp          Meals (per day)       -
Bread                 5 cp            good                5 sp
Cheese                4 sp            common              3 sp
City rooms (per Mo.)  -               poor                1 sp
  common             20 gp          Separate Latrine for   -
  poor                6 sp            rooms (per month)   2 gp
Candy (per piece)     3 sp          Sanitation (bath)   5gp-1cp
Common wine (pitcher) 2 sp          Small beer (per gal)  5 cp
Egg or fresh veget.   1 cp          Soup                  5 cp
Grain & stabling for  -             Rations, iron 1 wk.   5 gp
 horse (daily)        5 sp          Rations, stand. 1 wk  3 gp
Honey                 5 sp          Wine, pint, good     10 sp
Inn lodging (per day/wk)            Wine, pint, watered   5 sp
 common          5 sp/3 gp          Ale, pint             1 sp
 poor            5 cp/2 sp

          HOUSEHOLD PROVISIONING

  item                 cost          item                    cost
---------------------------        -----------------------------
Barrel of pickled fish  3 gp       Raisins (per lb.)          2 sp
Butter (per lb.)        2 sp       Rice (per lb.)             2 sp
Charcoal(per day)       1 sp       Olives (per lb.)           1 gp
Coarse sugar (per lb.)  1 gp       Salt (per lb.)             2 sp
crockery (set of 4)     2 sp       Flour (per lb.)         1-15 gp
Dry rations (per wk.)  10 gp       salted fish    (per 100)   1 gp
Eggs (per 100)          8 sp       Spice (per lb.)        -
  (per doz.)            2 sp         exotic (saffron, clove) 15 gp
Figs (per lb.)          3 sp         rare (pepper, ginger)    2 gp
Firewood (per day)      1 cp         uncommon (cinnamon)      1 gp
Herbs (per lb.)        15 cp       tun of cider (250 gal)     8 gp
Nuts (per lb.)          1 gp       Tun of good wine (250 gal) 20 gp
Wheel Cheese (5 lb.)   20 gp
  [20 servings]

               FOODS, SPICES AND HERBS

Truffles:     - brown        3d12 gp per pound
              - white        5d10 gp per pound
              - black       10d10 gp per oz.!
Nerve root:                     2 cp per 2" of root - makes 2 cups of tea
Pepper:       - black          10 gp per oz.
              - white          15 gp per oz.
Nutmeg:                        30 gp per oz.
Ginger:                         6 gp  "   "
Cinnamon:                      20 gp  "   "
Cloves:                        35 gp  "   " [plus aloe gel- cure disease]
Basil:                          1 sp  "   "
Rosemary                        5 sp  "   "
Salt                            1 cp  "   "
Thyme                           1 sp  "   "
Sage                            1 sp  "   "
Mint                            3 cp  "   "
Irish moss                      7 cp [used to heal burns - heal-herb skill]
Rose hips                       5 gp [used alot as tea on ships]
Hazelwort                       8 cp [good purgative (slow poison)
Bethroot (Lambsquarters)        3 cp [added to rosemary makes healing salve]
Moss                            2 cp per 6 oz. [often used as bandage]
Mushrooms:                      5 cp per 4 large
Seaweed (dry)                   2 sp per 8 oz. [used to thicken stuff]
Cherry or Birch bark            2 sp per oz. [add sweetner to tea - aspirin]
Poppy juice                     4 sp per oz. [sleep]
Poppy seeds                     6 cp per oz.
Mustard seed                    1 cp per oz. [luck]
Mead                           26 sp [2 gal. wt. 10 in hand keg]

Evermead (elven) - handkeg     50 gp [non-elves roll save vs. con - get buzz]
                 - bottle      25 gp
Dwarven Whiskey  - handkeg     50 gp [non-dwarves must roll save vs. con]
                 - bottle      25 gp [or be stone drunk with 1 mug full!]
Violet Hill Cider (Gnome)      15 gp per handkeg
                                7 gp per bottle [made of fermented fruit]
Cider            - apple        3 gp per handkeg
                                1 gp per bottle

Gingerbread cake                1 gp [comes in reuseable tin]
Noodles          - bean        15 gp per pound
                 - pasta        5 gp per pound
                 - vegetable   10 gp per pound
Jams                          d10 gp per pint [in reuseable clay jars]
Dried Vegetables-fall, winter d12 sp per oz. [one serving]
                -spring, summ d20 sp per oz.
Dried fruits                  d10 gp per pound [except for raisins]
Flour                           3 gp per pound
Dried meat      - domestic     d8 gp per pound
                - wild        d20 gp per pound
  "   fish      - fresh         5 gp per pound
                - salt water    8 gp per pound [depends on how close sea is]

                   LIST OF POSSIBLE ITEMS TO BUY

                    Tack and Harness
 item                 cost           item                  cost
--------------------------          ----------------------------
Barding                -            Horseshoes & shoeing     1 gp
  chain               500 gp        Saddle                   -
  full plate         2000 gp          pack                   5 gp
  full scale         1000 gp          riding                10 gp
  half brigandine     500 gp        Saddle bags              -
  half padded         100 gp          large                  4 gp
  half scale          500 gp          small                  3 gp
  leather or padded   150 gp        Saddle blanket           3 sp
Bit & bridle           15 sp        Yoke                     -
Cart harness            2 gp          horse                  5 gp
Halter                  5 cp          ox                     3 gp

                           Transport*
 item                 cost           item                   cost
---------------------------         -----------------------------
Barge                 500 gp        Drakkar               25,000 gp
Canoe                   -           Dromond               15,000 gp
  small                30 gp        Galleon               50,000 gp
  war                  50 gp        Great galley          30,000 gp
Caravel            10,000 gp        Knarr                  3,000 gp
Carriage                -           Longship              10,000 gp
  common              150 gp        Oar                       -
  coach, ornamented  7000 gp          common                   2 gp
Chariot                 -             Galley                  10 gp
  riding              200 gp        Raft or small keelboat   100 gp
  War                 500 gp        Sail                      20 gp
Coaster              5000 gp        sedan chair              100 gp
Cog                10,000 gp        Wagon or cart             50 gp
Curragh               500 gp

 *note, this does not include hiring crew or horses to pull item.

                       Religious items
 items                 cost          items                  cost
----------------------------        ------------------------------
Beads, prayer           1 gp        Symbol-holy*, silver      50 gp
Incense stick           1 gp        Symbol-holy*, wooden       7 sp
Symbol-holy*, iron      2 gp        Water-holy*, vial of      25 gp.
Portable alter wt.25  150 gp

 * also means unholy item

                      Miscellaneous Equipment
item                   cost                 item                  cost
-----------------------------              ------------------------------
Backpack                2 gp               Lock                     -
Barrel, small (30 gal)  2 gp                 good                  100 gp
Basket                  -                    poor                   20 gp
  large                 3 sp               Magnifying glass        100 gp
  small                 5 cp               Map/scroll case           8 sp
Bell                    1 gp               Merchant's scale          2 gp
Belt pouch              -                  Mirror, sm. metal        10 gp
  large                 1 gp               Musical instrument    5-100 gp
  small                 7 sp               Oil (per flask)           6 cp
Block & tackle          5 gp               Paper (per sheet)         2 gp
Book                    -                  Papyrus (per sheet)       8 sp
 lg. iron bound-blank 100 gp               Parchment (per sheet)     1 gp
 sm. "    "    - "     50 gp               Perfume (per vial)    5-100 gp
 reading/text    5-50,000 gp*              Piton                     3 cp
Box, iron, large       28 gp               Pole, 10'                 3 cp
Box, iron, small        9 gp               Quiver                    -
Bucket                  5 sp                 1 doz. cap. - arrows    8 sp
Chain (per ft.)         -                    2 doz. cap. - arrows   12 sp
  heavy                 4 gp                 1 doz. cap. - bolts    15 sp
  light                 3 gp                 2 doz. cap. - bolts     1 gp
Carpet (3'x5' - +)   3-24 gp               Pillow (seating)          3 sp
Chest- wood             -                  Rope (per 50')            -
  large                 2 gp                 hemp                    1 gp
  small                 1 gp                 silk                   10 gp
Chest - Iron           10 gp
Cloth (per sq. yd.)     -                  Sack                      -
  common                7 gp                 large                   2 sp
  fine                 50 gp                 small                   5 cp
  rich                100 gp               Sealing/candle wax        -
Candle                  -                      (per lb.)             1 gp
  tallow**              1 cp               Sewing needle             5 sp
  beeswax               1 sp               Signal whistle            8 sp
Canvas (per sq. yd.)    4 sp               Signet ring/personal seal 5 gp
Chalk (per 3" stick)    1 cp               Soap (per lb.)            5 sp
Cord (per 10')          2 gp               Spike, lg. iron           1 cp
Crampons                4 gp               Spyglass               1000 gp
Fishhook, metal         1 sp               Tent                      -
Fishing net, 10' sq.    4 gp                  small (1-2 people)     5 gp
Flint & steel, in box   5 sp                  large (1-8 people)    25 gp
Glass bottle           10 gp                  pavilion (1-100)     150 gp
Grappling hook          8 sp               Thieves' picks           30 gp
Hourglass              25 gp               Torch                     1 cp
Iron pot                5 sp               Waterclock             1000 gp
Ladder, 10'             5 cp               Whetstone                 2 cp
Lantern                 -                  Wineskin                 15 sp
  Beacon              150 gp               Waterskin                 8 sp
  Bullseye             12 gp               Winter blanket            5 sp
  Hooded                7 gp               Writing ink (per vial)    8 gp

* books, cost depends on availablity & content. (ex. 5 gp for romance novel,
1000 gp for 'How to become a fighter in 5 Easy steps'.

** Tallow candles may be eaten, when in a starvation situation, they are
made of animal fat. [happened in the Black Death period and other times]

                  New Miscellaneous

Empty jars:   - clay            6 cp  [12 oz. size]
              - glass          18 cp  [ 6 oz. size]
Pestle and mortar:              6 gp
Perfume:                     d100 gp  [per oz.]
Scented water:               d100 cp  [per oz.]
Lamp oil:     - scented         6 sp  [2 pt flask][cinnamon, sandlewood,
                                                  rose, violet, pine, etc.]
Book with lock                100 gp + normal price of book
Flowers:      - normal          5 cp per bunch of 6
              - seasonal       10 sp per bunch of 6
              - rare            5 gp each

-----------------------------------------------------------
                         Games:

Chess set: standard            20 gp [pieces and board]
           ornate              50 gp
           Carved             100 gp [carved of jade, gems, ivory, etc]
Dice set: normal                1 cp per side [6 sides=6cp, 10 sides = 10cp]
          crooked              10 sp [thieves guild only]
Imperial set:  wood            10 gp
[Mahjong like] Ivory           30 gp [144 tiles in sm. bag]
Draughts (checkers):            5 gp [pieces and board]
Darts                           5 gp [board and 8 darts of 2 colors]
PackRat (pic-up-sticks)         2 sp [made of small animal bones]
            fancy              50 gp [made of dragon bones]
Toys:                   2cp to 50 gp [made of cloth, wood, metals, etc.]

             * * * * * * * * * * * * *

            Animals for purchase
animal           cost           animal                      cost
-----------------------         --------------------------------
Boar             10 gp          Horse                         -
Bull             20 gp            draft                     200 gp
Calf              5 gp            hvy. war                  400 gp
Camel            50 gp            med. war                  225 gp
Capon             3 cp            lt. war                   150 gp
Cat               1 sp            riding                     75 gp
Chicken           2 cp          Hunting cat (jaguar, etc.) 5000 gp
Cow              10 gp          Ox                           15 gp
Dog               -             Partridge                     5 cp
  guard          25 gp          Peacock                       5 sp
  hunting        17 gp          Pig                           3 gp
  war            20 gp          Piglet                        1 gp
Donkey, mule      8 gp          Pigeon                        1 cp
Elephant          -             Pigeon, homing              100 gp
  labor         200 gp          Pony                         30 gp
  war           500 gp          Ram                           4 gp
Goat              1 gp          Sheep                         2 gp
Goose             5 cp          Songbird                   2-20 sp
Guinea hen        2 cp          Swan                          5 sp
Hawk              -             Monkey, sm.                  12 gp
   trained     1000 gp            "   , trained             120 gp
   large         40 gp          Stork                         1 gp
   small         18 gp          Jungle birds               1-50 gp

             * * * * * * * * * * *

        Public services

item                             cost
-------------------------------------
Bath                             3 cp
Barber (healing/shave)         3gp/3sp
Bearer (per mile)                7 cp
Clerk/scribe (per letter)        2 cp
Cook (per day)                   1 gp
Dancing girl/boy (per performance) 4 gp
doctor, leech, or bleeding       3 gp
Guide, in city (per day)         2 sp
Guide, wilderness (per day)      5 gp
Lantern/torchbearer (per night) 1 sp
Laundry (by load)                1 cp
Litter bearer (per day)          1 gp
Messenger, in city (per message) 1 sp
Minstrel (per performance)       3 gp [keeps any tips]
Mourner (per funeral             2 sp
Teamster w/wagon                 1 sp/mile
Rumormonger/advertising      1-600 gp
Mistress/male escort         1-100 gp/wk (plus gifts)
Courtesan                  50-1000 gp/night (upper class/noblity)
Lady/Men of the evening    5 cp-50 gp/visit
Proclaimer (clears path in crowds "make way for the noble sir!")
   (per day)                  1-10 sp
Slaves (where permitted by local authorities)*
  bearer                        20 gp
  Courtesan (male/female)       60 gp
  Entertainer                   60 gp
  Eunuch                        40 gp
  House servant                 40 gp
  Laborer                       20 gp
  Specialist (skilled-weaver, sailing, etc.)  600 gp
  Warrior/guard                 60 gp
Indentured Servant (1/2 price of slave categories)*

 *This does not include daily upkeep (food, water, clothing, shelter).  For
indentured servant, a very small salary may be paid.  When indentured
servants debt is paid, will be allowed to leave service.  Most don't, for
they are either paid a real wage there after or became more indebted to new
master by breaking things or the rules.  Adventurers may buy slaves but it
is their duty to set them free when they enter lands where slaves are
outlawed.

            * * * * * * * * * * * * * * * *

                  Adventurer Kits

Item                    cost     contents
--------------------------------------------------------
Adventurers backpack    8 gp    backpack, bedroll, 1 wk rations, 1
                                waterskin, 5 torches, tinderbox

First aid kit          10 gp    10 bandages, scissors, moss (for
                                padding/soaking up blood), painkillers (10
                                uses - aspirin)

Healers Kit            15 gp    20 bandages, scissors, painkillers (10),
                                healing herbs (10 uses, heal 2 pts, 1x/day),
                               Moss, sm. bottle alcohol

Weapon Repair Kit       5 gp    3 rags, whetstone, flask of oil, bits of
                               leather

Bow/arrow Repair Kit    8 gp   20 feathers, fletching knife, 6 leather
                               strips [5'], string, sm. pot glue, 5 arrow tips

              * * * * * * * * * * * * * * *

                Armour

Item                            Cost      AC
---------------------------------------------
Shield  [-1 to AC if used with armour)
  body                           10 gp     9
  Buckler (arm shield)            1 gp     9
  Medium                          7 gp     9
  small   (held in hand)          3 gp     9
Padded                            4 gp     8
Leather                           5 gp     8
Studded leather                  20 gp     7
Ringmail                        100 gp     7
Brigandine                      120 gp     6
Scale mail                      120 gp     6
Hide Armour                      40 gp     6 (thick hide animal-elephant)
Chainmail                        75 gp     5
Splint mail                      80 gp     5
Bronze Plate mail               400 gp     4
Plate mail                      600 gp     3
Field plate                    2000 gp     2
Full plate               4000-10000 gp     1

               Weapons

Item                            Cost     Damage (sm.,med/lg)
--------------------------------------------------
Battle Axe                      5 gp     d8/d8
Blowgun                         5 gp
  Barbed Dart                   1 sp     d3/d2
  Needle                        2 cp      1/1
Bow
  Composite longbow           100 gp
  Composite short bow          75 gp
  Long bow                     75 gp
  Short Bow                    30 gp
    Sheaf arrow              3 sp/6       d8/d8
    Flight arrow             3 sp/12      d6/d6
Club                          0-2 sp      d6/d6
Crossbow
  Hand                        300 gp
  Heavy                        50 gp
  light                        35 gp
    Hand quarrel                1 gp      d3/d2
    Heavy quarrel               2 sp      d4+1/d6+1
    Light quarrel               1 sp      d4/d4
Dagger/dirk                     2 gp      d4/d3
Dart                            5 sp      d3/d2
Flail                          15 gp      d6+1/2d4
Hand Axe (throwing)             1 gp      d6/d4
Javelin                         5 sp      d6/d6
Jambiya (desert knife)          4 gp      d4/d4 (not for throwing)
Knife                           5 sp      d3/d2
Morning star                   10 gp      2d4/d6+1
Quarterstaff                  0-1 cp      d6/d6
Sickle                          6 sp      d4+1/d4
Sling                           1 cp
  Bullet                        1 cp      d4+1/d6+1
  Stone                         0         d4/d4
Slingstaff                      3 cp
Spear                           8 sp      d6/d8
Sword
  Bastard 1-Handed             25 gp      d8/d12
  Bastard 2-Handed             25         2d4/2d8
  Khopesh                      10 gp      2d4/d6
  Longsword                    15 gp      d8/d12
  Scimitar                     15 gp      d8/d8
  Shortsword                   10 gp      d6/d8
  2-handed sword               50 gp      d10/3d6
Tiger Claws                     4 sp      d2/d2
Trident                         2 gp      d6+1/3d4
Warhammer                       2 gp      d4+1/d4
Whip                            1 sp      d2/1

 Some NEW items to be added to the Baazar:

             Weapons - for city & town dwellers

  Sword Stick                   5 gp      d6/d8     wt. 20  3'
  Staff-mace                    3 gp      d6+1/2d4  wt. 60  6'long
  Knobbed Stick                 2 gp      d6/d3     wt. 30  3'

 *Sword stick is a walking stick/cane that holds a thin, rapier-like weapon.
 *Staff-mace is like a 1/4staff with a heavy, ornate head that is both
   decorative for public appearances & dangerous.
 *Knobbed stick is like a short staff-mace - a walking stick whose handle is
  strengthened and weighted to act like a club when required.