Table of Contents
World-Design Tips: Things to think about when creating a game world.
Creating a Realistic Map: Use real-world geology and weather patterns to draw better maps.
City Design: Some useful (but very sparse) notes on city design.
City Features and Flavors: Tips on making realistic cities.
Medieval Maps: A collection of medieval maps of cities.
A bunch of floor plans for palaces, castles, abbeys, etc.
Creating a Religion: Tired of the contrived polytheistic religions found in role-playing games and written fantasy? Here's a long list of questions, to help you create a more realistic fantasy religion.
Mysticism and Shamanism: An article from Imazine Rolegaming Quarterly.