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Welcome to a world that has nineteen years left to live. In nineteen years, on the one thousand twentieth year of the Zioth, all five moons will leave the sky for a night, and the world will be destroyed and rebuilt. But who can believe such stories in a world at its prime? Everything is normal. The strange creatures of legend are nowhere to be seen, and magic? A story to put children to sleep.

The Coming of the Zioth is part of an original D&D campaign world that's been growing and changing since 1994. Use the links below or the navigation on the left to explore the game world.

I'd like to thank all the players, past and present, for making this such a fun campaign, especially Nathan Weismuller, former player of Johannes. He decided to play a scholar, and found the Zioth world a lot less complete than he would have liked. Over the course of a couple years, he just kept sending me email after email, flushing out every piece of geography or history he was interested in. A big chunk of what you'll find on this site was either written by him or inspired by him.

I'll also thank Jason Lomelli, player of Daluar, who proof-read chapters 2-5 and turns 9-83 before even joining the game. The number of embarrassing grammatical and spelling mistakes has decreased drastically.

Religion image copyright 2012 Myron Wyles. Zioth logo copyright The DM. Other images on this page are believed to be in the public domain (or at least I think the web sites I got them from claimed they were). If you know otherwise, let me know.

Previous Zioth Campaigns

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