The Coming of the Zioth

Guildmaster Gal Silnquost

Description

A man in his forties, tall, at least while seated, who had a full head of graying hair. He was of unspectacular appearance, but his voice made up for it119plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 119: Townsman Silnquost

Tilluri and Gelefer brought Ziedon across town to a far wealthier neighborhood. They arrived in front of a small building that Ziedon's map described as the Guild Tradehouse. Guilds used the building to arrange major trade agreements with each other and with neighboring towns, and some of the more important guild masters had private offices inside. The place was built like a fortress, with thick stone walls, heavy iron-bound doors and windows built small enough and high enough that even a practi…
. Townsman Silnquost was as tall as Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
, an unusual thing in Huerten. Like most townsmen, he was equipped with an ornate dagger that bore the insignia of his guild on its hilt. He also wore a sword, and, though it was difficult to tell through the elaborate clothing, there might have been a little extra padding, accounted for by concealed armor124plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 124: The Public Guildhouse

He'd planned to capture Galgewe, tie him up, take that pesky amulet away and enchant him so many times he'd forget his own name if Ziedon had asked him to. It would have been nothing to take Galgewe's power from him and send him away. He might have even had a little “
.

Biography

Here's what Galgeweplugin-autotooltip__default plugin-autotooltip_big Galgewe

Last updated 2012-10-26

This could afford to be a little longer, for such an important NPC...

Description

A short, stocky man with a balding head of curly, fiery red hair entered the room. His dull blue robes matched his eyes, and the sheath of a short sword hung from his waist.
thinks of him: Gal Silnquost has been head of the textiles guild for the past ten years, since he was thirty five. His name is well-known by the people and towsmen alike. Silnquost is easily the most powerful person in town, with control over the largest number of guardsmen and influence over the most powerful townsmen. Harming him in any way or attempting to convert him would be a dangerous thing to do, so I will have you avoid even being seen by him116plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 116: The State of Maelbourg

An hour or so after the tailor left, a messenger arrived with an unsigned letter from Galgewe: I will not be able to visit you myself tonight due to prior engagements, so I will answer some of your questions here. Please destroy this message when you have comitted it to memory. If you forget, its ink is designed to fade within a day or two.

You asked for descriptions of the major players in town, so here they are. The number following each name is an indication of power and influence. There a…
.

In turn 119plugin-autotooltip__default plugin-autotooltip_big Turn 119: Townsman Silnquost

Tilluri and Gelefer brought Ziedon across town to a far wealthier neighborhood. They arrived in front of a small building that Ziedon's map described as the Guild Tradehouse. Guilds used the building to arrange major trade agreements with each other and with neighboring towns, and some of the more important guild masters had private offices inside. The place was built like a fortress, with thick stone walls, heavy iron-bound doors and windows built small enough and high enough that even a practi…
, Townsman Silnquost has the double-agents Tilluri and Gelefer bring Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
to him. He hires Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
to work against Galgeweplugin-autotooltip__default plugin-autotooltip_big Galgewe

Last updated 2012-10-26

This could afford to be a little longer, for such an important NPC...

Description

A short, stocky man with a balding head of curly, fiery red hair entered the room. His dull blue robes matched his eyes, and the sheath of a short sword hung from his waist.
.

Silnquost controls the Public Guildhouse, though five guilds use it124plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 124: The Public Guildhouse

He'd planned to capture Galgewe, tie him up, take that pesky amulet away and enchant him so many times he'd forget his own name if Ziedon had asked him to. It would have been nothing to take Galgewe's power from him and send him away. He might have even had a little “
. He also has his own Textiles Guildhouse145plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 145: Kreemon's Mob

“We'll drop you off at the boarding house and then go to Silnquost's guild house.” Kreemon chuckled, remembering how he started his current trip to Maelbourg. “I think we know how to get there.”

Kreemon and Korisca escorted Ziedon back to the boarding house, and then headed to the public guild house where
.

He has a journeyman named Werald125plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 125: Commanding the Guards

Townsman Silnquost didn't show up the next day, and the only news Ziedon got of the outside world was from a conversation he overheard when his guard was changed.

“So what's going on outside?”

“It's nuts out there. The priests are out.”

“What?”

,125plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 125: Commanding the Guards

Townsman Silnquost didn't show up the next day, and the only news Ziedon got of the outside world was from a conversation he overheard when his guard was changed.

“So what's going on outside?”

“It's nuts out there. The priests are out.”

“What?”

. Werald is the only journeyman with an apprentice. Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
charmed Apprentice Reva as part of a demonstration of his “anciant methods.” Apprentice Reva: A boy, perhaps sixteen years old, with broad shoulders but a soft face and delicate hands126plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 126: A Demostration of Power

It was two hours before Townsman Silnquost arrived. Three guards entered with him and positioned themselves around Ziedon. These were not the same three who had pinned Ziedon before; they looked stronger, better trained, wore different uniforms and bore higher-quality arms, the type one would expect to be with a man of
.

The Textiles Guild

Townsman Silnquost is the guildmaster of the Textiles Guild, and influences the decisions of several other guildmasters. This makes him the most powerful guild master in Maelbourgplugin-autotooltip__default plugin-autotooltip_big Maelbourg

[This map is obviously missing a lot. There aren't huge open spaces in Maelbourg.]

Maelbourg is a walled town in the Barony of Huerten, with a population of approximately six thousand. Its primary exports are textiles, wool and coal, the last of which it acquires from deposits in the nearby hills. The land on which the town sits was added to maelbourg index
.

After Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
killed Galgeweplugin-autotooltip__default plugin-autotooltip_big Galgewe

Last updated 2012-10-26

This could afford to be a little longer, for such an important NPC...

Description

A short, stocky man with a balding head of curly, fiery red hair entered the room. His dull blue robes matched his eyes, and the sheath of a short sword hung from his waist.
, Silnquost had him rescued and brought to a secret area of the Public Guildhouse124plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 124: The Public Guildhouse

He'd planned to capture Galgewe, tie him up, take that pesky amulet away and enchant him so many times he'd forget his own name if Ziedon had asked him to. It would have been nothing to take Galgewe's power from him and send him away. He might have even had a little “
. Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
later found out that he was considered a prisoner125plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 125: Commanding the Guards

Townsman Silnquost didn't show up the next day, and the only news Ziedon got of the outside world was from a conversation he overheard when his guard was changed.

“So what's going on outside?”

“It's nuts out there. The priests are out.”

“What?”

. When he enchants the guards and asks them to help get him out, Silnquost keeps everyone ready to disrupt Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
if he casts any spells. He was friendly when he next met with Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
, several days later, and didn't even seem overly upset when Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
tried to charm him, but he was concerned when Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
laid out a story about how he could get an enchanted person to poison Silnquost's food126plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 126: A Demostration of Power

It was two hours before Townsman Silnquost arrived. Three guards entered with him and positioned themselves around Ziedon. These were not the same three who had pinned Ziedon before; they looked stronger, better trained, wore different uniforms and bore higher-quality arms, the type one would expect to be with a man of
.

When Kreemon tries to convince Silnquost that Koriscaplugin-autotooltip__default plugin-autotooltip_big Korisca Valym

Korisca would be a beautiful woman if she bathed regularly. Most of the time, her face is soot-covered and her hands are grimy. Her blue eyes stand out as the only colorful feature of her face. Her blond hair is full of dirt and ragged, and is never combed neatly. Even after bathing, which never cleans her completely, she seems to draw the dirt back onto her skin within hours. Korisca is slim and light-footed. She wears a good cloak and breaches, soft boots and a vest. Two knife s…
is Ulan's heir, he seems unconvinced, but implies that he's more likely to support her if she can bring Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
in. He has this to say about Ziedonplugin-autotooltip__default plugin-autotooltip_big Ziedon

Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. Ziedon's garb is of a well-to-do townsman. He normally wears a thin, off-white shirt with eleven pairs of wooden knobs and strings in the front with a brown and green band of cloth was laid across his sh…
: “Fiend indeed. Demon, sorcerer, necromancer, evil spirit, or perhaps just an ordinary man who believes that the ability to perform a few tricks gives him the right to claim a townsman's wealth.145plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 145: Kreemon's Mob

“We'll drop you off at the boarding house and then go to Silnquost's guild house.” Kreemon chuckled, remembering how he started his current trip to Maelbourg. “I think we know how to get there.”

Kreemon and Korisca escorted Ziedon back to the boarding house, and then headed to the public guild house where

Known Allies

  • Redenplugin-autotooltip__default plugin-autotooltip_big Townsman Reden Orfort

    Description

    Reden Orfort is a man of slightly above average height, with dark brown hair. While not fat, he appears soft, and tires easily. He is prone to wearing finery of an almost ridiculous style and expense, and keeps an entire team of seamstresses at his beck and call. He has not appeared in the turns.
    Orfortplugin-autotooltip__default plugin-autotooltip_big Townsman Reden Orfort

    Description

    Reden Orfort is a man of slightly above average height, with dark brown hair. While not fat, he appears soft, and tires easily. He is prone to wearing finery of an almost ridiculous style and expense, and keeps an entire team of seamstresses at his beck and call. He has not appeared in the turns.
    : Has supported Silnquost since an ally of Galgeweplugin-autotooltip__default plugin-autotooltip_big Galgewe

    Last updated 2012-10-26

    This could afford to be a little longer, for such an important NPC...

    Description

    A short, stocky man with a balding head of curly, fiery red hair entered the room. His dull blue robes matched his eyes, and the sheath of a short sword hung from his waist.
    imprisoned him.
  • Raiborderplugin-autotooltip__default plugin-autotooltip_big Townsman Raiborder

    Description

    Kraub Raiborder is taller than most. His body is skeletally thin, and he is prone to poor health and ill humors. His hair is black and he has lost several teeth in one of his bouts of disease, leaving him with a gaptoothed visage. He tries very hard not to smile or otherwise show his teeth as a result.
    : He hasn't been seen in a while. Silnquost now controls Raiborderplugin-autotooltip__default plugin-autotooltip_big Townsman Raiborder

    Description

    Kraub Raiborder is taller than most. His body is skeletally thin, and he is prone to poor health and ill humors. His hair is black and he has lost several teeth in one of his bouts of disease, leaving him with a gaptoothed visage. He tries very hard not to smile or otherwise show his teeth as a result.
    's share of the town guard116plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

    Turn 116: The State of Maelbourg

    An hour or so after the tailor left, a messenger arrived with an unsigned letter from Galgewe: I will not be able to visit you myself tonight due to prior engagements, so I will answer some of your questions here. Please destroy this message when you have comitted it to memory. If you forget, its ink is designed to fade within a day or two.

    You asked for descriptions of the major players in town, so here they are. The number following each name is an indication of power and influence. There a…
    .
  • Miscemplugin-autotooltip__default plugin-autotooltip_big Guildmaster Aso Miscem

    Description

    Miscem was a stout man with thick legs and curly silver hair prior to his death. Behind his back, he was nicknamed “the Goat” during his youth due to his hairy limbs and pronounced appetite.

    Biography

    Aso Miscem was guildmaster of the shepherds guild. Although wool is one of the primary industries of
    : The Sheepherds Guildmaster owes most of his livelyhood to Silnquost.
  • Hewlardplugin-autotooltip__default plugin-autotooltip_big Guildmaster Hewlard

    Description

    Hewlard was never described.

    Biography

    Hewlard has little military power, but he is a charismatic man, and his abilities as an orator made him better known to the people during the conflict between Galgewe and Silnquost. He was quite effective in convincing
    : Supports Silnquost against Galgeweplugin-autotooltip__default plugin-autotooltip_big Galgewe

    Last updated 2012-10-26

    This could afford to be a little longer, for such an important NPC...

    Description

    A short, stocky man with a balding head of curly, fiery red hair entered the room. His dull blue robes matched his eyes, and the sheath of a short sword hung from his waist.
    .
  • Velirraplugin-autotooltip__default plugin-autotooltip_big Guildmistress Velirra Dufowl

    Description

    Ziedon was announced, and Velirra arrived, dressed in an efficient gown whose simplicity clashed with the gaudy colors of the room. She was tall enough that, with her shoes, she saw eye to eye with Ziedon, and her shoulder-length hair enveloped a round, healthy and surprisingly young face. She could not have been older than twenty-five. That youthful face currently wore a look of disappointment.
    Dufowlplugin-autotooltip__default plugin-autotooltip_big Guildmistress Velirra Dufowl

    Description

    Ziedon was announced, and Velirra arrived, dressed in an efficient gown whose simplicity clashed with the gaudy colors of the room. She was tall enough that, with her shoes, she saw eye to eye with Ziedon, and her shoulder-length hair enveloped a round, healthy and surprisingly young face. She could not have been older than twenty-five. That youthful face currently wore a look of disappointment.
    : The Guildmistress of the Tailor's and Seemstress' guild gets most of her supplies from Silnquost.
  • Townsman Batarelplugin-autotooltip__default plugin-autotooltip_big Townsman Batarel

    Description

    Ol' butterball was a slightly chubby man in his sixties whose fleshy face made him look much fatter than he was. It didn't help that his overworked horse seemed to sink in its middle, or that his drooping eyes made every word and movement look slow and tired.
    : He kisses up to Silnquost to improve his own political power.
  • Two more of the top 30 townsmen, one of whom is in prison for blasphemy116plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

    Turn 116: The State of Maelbourg

    An hour or so after the tailor left, a messenger arrived with an unsigned letter from Galgewe: I will not be able to visit you myself tonight due to prior engagements, so I will answer some of your questions here. Please destroy this message when you have comitted it to memory. If you forget, its ink is designed to fade within a day or two.

    You asked for descriptions of the major players in town, so here they are. The number following each name is an indication of power and influence. There a…
    .
  • Many other influential supporters, some of whom have been imprisoned116plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

    Turn 116: The State of Maelbourg

    An hour or so after the tailor left, a messenger arrived with an unsigned letter from Galgewe: I will not be able to visit you myself tonight due to prior engagements, so I will answer some of your questions here. Please destroy this message when you have comitted it to memory. If you forget, its ink is designed to fade within a day or two.

    You asked for descriptions of the major players in town, so here they are. The number following each name is an indication of power and influence. There a…
    .
  • Tilluri and Gelefer work for Galgeweplugin-autotooltip__default plugin-autotooltip_big Galgewe

    Last updated 2012-10-26

    This could afford to be a little longer, for such an important NPC...

    Description

    A short, stocky man with a balding head of curly, fiery red hair entered the room. His dull blue robes matched his eyes, and the sheath of a short sword hung from his waist.
    , but have their true alliances with Silnquost.

Notes

Forgolonplugin-autotooltip__default plugin-autotooltip_big Forgolon

Description

The minstrel was tall and well-built. He had a developed moustache, although not so developed as Sahlman's, and the beginnings of a beard. The man wore baggy pants, and a loose vest. There were numerous places where he could have been hiding a small dagger or knife, and
refers to him as “Silly67plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 67: Sahlman's Adventure: The state of Maelbourg

Half a mile from the perimeter of Maelbourg, Sahlman turned to Forgolon. “This is dangerous work. We must talk now. I tell you, what I want is for my friends to be free and not work for bad men. This is all I want. You tell me now. Who is lord of Maelbourg now? Who put my friends in jail? Why they in jail? What you want from me?
.”

Silnquost believes that one man in ten who works for him has his real alliances somewhere else119plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 119: Townsman Silnquost

Tilluri and Gelefer brought Ziedon across town to a far wealthier neighborhood. They arrived in front of a small building that Ziedon's map described as the Guild Tradehouse. Guilds used the building to arrange major trade agreements with each other and with neighboring towns, and some of the more important guild masters had private offices inside. The place was built like a fortress, with thick stone walls, heavy iron-bound doors and windows built small enough and high enough that even a practi…
.

Silnquost has someone in mind for the job of filling in for Galgeweplugin-autotooltip__default plugin-autotooltip_big Galgewe

Last updated 2012-10-26

This could afford to be a little longer, for such an important NPC...

Description

A short, stocky man with a balding head of curly, fiery red hair entered the room. His dull blue robes matched his eyes, and the sheath of a short sword hung from his waist.
119plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 119: Townsman Silnquost

Tilluri and Gelefer brought Ziedon across town to a far wealthier neighborhood. They arrived in front of a small building that Ziedon's map described as the Guild Tradehouse. Guilds used the building to arrange major trade agreements with each other and with neighboring towns, and some of the more important guild masters had private offices inside. The place was built like a fortress, with thick stone walls, heavy iron-bound doors and windows built small enough and high enough that even a practi…
.

Silnquost was mentioned but did not appear in these turns: 22plugin-autotooltip__default plugin-autotooltip_big Referenced in:

Turn 22: Nothing Gained

Before going to sleep, Ardith invited Kay to join her in prayer to Andritha. The two women prayed together in their room for a few minutes, and then made up their cots with blankets and went to sleep.

In the morning, they came down to the common room and had some bread, cheese, and a hot, sweet drink the bartender offered them that smelled faintly of alcohol.Jackol Worsen
,29plugin-autotooltip__default plugin-autotooltip_big Referenced in:

Turn 29: The Message

Kreemon left Korisca at the bathhouse and took a short walk back to the marketplace. The market was not crowded, but it was not empty either. There were many people about, entering and leaving shops, examining the few booths that lined the main road, or just standing and talking to friends. A group of children was playing a game Kreemon did not recognize. Every time a horseman, those few that there were, came by, the children grabbed a few dozen trinkets from the road and ran to the side.
,67plugin-autotooltip__default plugin-autotooltip_big Referenced in:

Turn 67: Sahlman's Adventure: The state of Maelbourg

Half a mile from the perimeter of Maelbourg, Sahlman turned to Forgolon. “This is dangerous work. We must talk now. I tell you, what I want is for my friends to be free and not work for bad men. This is all I want. You tell me now. Who is lord of Maelbourg now? Who put my friends in jail? Why they in jail? What you want from me?
,112plugin-autotooltip__default plugin-autotooltip_big Referenced in:

Turn 112: Hebabelt Forester

His horse was untouched and had been treated well, and the new saddle was still leaning against the wall. Ziedon mounted, and rode until he just out of sight of the west gate, then dismounted. Wearing his old robes and equipped with his staff, Ziedon led his horse towards the gate.
,114plugin-autotooltip__default plugin-autotooltip_big Referenced in:

Turn 114: Townsman Galgewe

“So Ziedon, I see you caused Townsman Ulfendol quite a bit of trouble.” When Ziedon opened his eyes, he saw Galgewe, standing tall, hands clasped behind his back. It was a bit hard to make out his features. When Ziedon opened his eyes wider and shook out the blur of sleep, he saw the reason. He was in a jail cell, securely locked, with metal bars reaching to the ceiling, and attached at their base to a half-wall of stone.
,116plugin-autotooltip__default plugin-autotooltip_big Referenced in:

Turn 116: The State of Maelbourg

An hour or so after the tailor left, a messenger arrived with an unsigned letter from Galgewe: I will not be able to visit you myself tonight due to prior engagements, so I will answer some of your questions here. Please destroy this message when you have comitted it to memory. If you forget, its ink is designed to fade within a day or two.

You asked for descriptions of the major players in town, so here they are. The number following each name is an indication of power and influence. There a…
,117plugin-autotooltip__default plugin-autotooltip_big Referenced in:

Turn 117: Jerrakken

Ziedon slept deeply, and did not wake until fairly late in the morning. The rest of the materials for the summoning spell and the priming of the paper were on the desk, though some of the summoning materials were not _quite_ right. The spell would probably work anyway.
,120plugin-autotooltip__default plugin-autotooltip_big Referenced in:

Turn 120: Velirra Dufowl, a Bad Omen

As they walked to the tavern, Ziedon felt an inexplicable tinge of nervousness, as if he was being followed. He looked back frequently, but could see nothing out of the ordinary. Then, just outside the tavern, a wave of fear washed over him. He stopped, unsure whether to hide or run, and then it passed.
,121plugin-autotooltip__default plugin-autotooltip_big Referenced in:

Turn 121: A Rap on the Shutters

Late in the night, Ziedon was woken by a rap on his shutters. Thinking it was the wind, he dozed off, but the fourth time it happened, he got up and separated them. The bird stumbled a bit and landed on the outside window sill, peering in. A moment later, there was a knock on his door.
,122plugin-autotooltip__default plugin-autotooltip_big Referenced in:

Turn 122: Hewlard and Duddan

“You called me.”

Ziedon rolled over in his bed, ignoring the dream.

“You called me. Why?”

He was tired. How much sleep could he have gotten? Three hours? Four?

“You called me. Why?”

Ziedon opened his eyes a crack. The sun had risen only recently, and it was cold. The bird was perched on the highest shelf above the desk, staring at him with interest. It was also squawking annoyingly.
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Turn 123: G is Catching On

Once the guards left his room, Ziedon bolted the door and sat in thought. Making a decision, he sent out a summons to his familiar, calling it back to him with all haste. While he waited, he took one of his pouches and padded the inside with extra cloth. He then removed the skulls from the two mouse skeletons and put them in the pouch, with more cloth between them. He hefted the pouch in its hand, tied it to his belt and walked around normally for a bit to make sure that the padding was sufficie…
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Turn 125: Commanding the Guards

Townsman Silnquost didn't show up the next day, and the only news Ziedon got of the outside world was from a conversation he overheard when his guard was changed.

“So what's going on outside?”

“It's nuts out there. The priests are out.”

“What?”

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Turn 127: Recconoisance

Townsman Silnquost had promised information; Ziedon was hardly surprised when it didn't come. He was a prisoner here, however the townsman had sugar-coated it. But then again, waiting around for a few days couldn't hurt, especially if he really was a hunted man outside this building. He could escape when he needed to.
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Turn 131: The Shortest Path

It was the second night since they'd left the city. Fallen trees and broken segments of road had become common sights during the past days, showing that whatever had happened was more widespread than it had seemed initially. There were even a few cracks in the ground, though nothing nearly so vast as the great rift outside of Huerten. Just half a dozen feet or so deep, most of them.
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Turn 132: Springing Ziedon

Maelbourg was well known for being a musical town, but Forgolon was a level above the rest. His mandolin never played a sour note. His fingers never missed a beat. And his voice was so flawlessly controlled, filling the crowded room so expertly, that even tonedeaf
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Turn 134: Korisca's Claim to Townsmanship

In the morning, Ziedon gave Korisca some money. “I am famished,” he said. “Would you please be a dear and go get us something warm and filling to eat? You could also see if there are any rumors about last night, or any news. In the meantime, I need to review some of my notes. Please do not disturb me.
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Turn 143: The Song of Destruction

Kreemon woke up hurting all over. He lifted himself slowly, only realizing he was lying on a table top when his motion unbalanced the makeshift stretcher, twisting it out of Ziedon's sore and tired hands, and sending it crashing to the ground. Kreemon rolled a couple times on the ground before colliding with the filthy wall of the alley. Weak from his many wounds, he lifted himself carefully on the palms of his hands, and saw
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Turn 144: Gathering Support

The day got worse and worse for Ziedon. The volume of the chant became louder, until at times it was almost impossible to concentrate. It would then soften, but never as much as the last time. Ziedon felt he was running out of time to deal with this problem, and given how the last fight with the priests went, he would probably need help, and a good plan. He had just decided that, when the chanting reached a crescendo more powerful than any before it.
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Turn 146: Confronting the Sign

While Kreemon stirred up the crowds of Maelbourg, Ziedon lay in bed, tied down, repeating over and over to himself that it was all a bluff. The music in his head, the rapid slipping away of his magical knowledge, it was just a trick. The mages from Forgolon's song were driven mad by the song and its effects, and either committed suicide or attacked the priests, which was just another form of suicide.