The Coming of the Zioth

The Zioth

The Zioth is the night when all five moons are new at once. It is said that on that night, which occurs once every 1020 years, the world is destroyed and rebuilt. Zioth is an acronym for the initials of the five moons (Zabrigarplugin-autotooltip__default plugin-autotooltip_big The Five Moons

Five moons rise and set in the sky of Aerv, never crossing paths. At the end of the world, they will all wane together, and diminish to nothing for the Zioth.

Quite a lot of mythology centers around the moons. Zahirans' theology revolves around the Moon Children. The Moon Wanderers in the Shirahjat Cohilition migrate with the rising and setting of the moons in ways that only they fully understand.
, Ilsapeich, Otplugin-autotooltip__default plugin-autotooltip_big The Five Moons

Five moons rise and set in the sky of Aerv, never crossing paths. At the end of the world, they will all wane together, and diminish to nothing for the Zioth.

Quite a lot of mythology centers around the moons. Zahirans' theology revolves around the Moon Children. The Moon Wanderers in the Shirahjat Cohilition migrate with the rising and setting of the moons in ways that only they fully understand.
, Tiropplugin-autotooltip__default plugin-autotooltip_big The Five Moons

Five moons rise and set in the sky of Aerv, never crossing paths. At the end of the world, they will all wane together, and diminish to nothing for the Zioth.

Quite a lot of mythology centers around the moons. Zahirans' theology revolves around the Moon Children. The Moon Wanderers in the Shirahjat Cohilition migrate with the rising and setting of the moons in ways that only they fully understand.
, Halkakplugin-autotooltip__default plugin-autotooltip_big The Five Moons

Five moons rise and set in the sky of Aerv, never crossing paths. At the end of the world, they will all wane together, and diminish to nothing for the Zioth.

Quite a lot of mythology centers around the moons. Zahirans' theology revolves around the Moon Children. The Moon Wanderers in the Shirahjat Cohilition migrate with the rising and setting of the moons in ways that only they fully understand.
). The word Zioth refers both to the 1020 year period, and to the event itself.

History of the World

There are no records of a time before the Zioth. The more religeous among us would say that is because there was nothing to record; the world was created one thousand years ago, and will end twenty years from now, only to be created anew.

A thousand years ago, the five moons entered the sky on the same night, beginning at once the months of Halkakplugin-autotooltip__default plugin-autotooltip_big The Five Moons

Five moons rise and set in the sky of Aerv, never crossing paths. At the end of the world, they will all wane together, and diminish to nothing for the Zioth.

Quite a lot of mythology centers around the moons. Zahirans' theology revolves around the Moon Children. The Moon Wanderers in the Shirahjat Cohilition migrate with the rising and setting of the moons in ways that only they fully understand.
, Tiropplugin-autotooltip__default plugin-autotooltip_big The Five Moons

Five moons rise and set in the sky of Aerv, never crossing paths. At the end of the world, they will all wane together, and diminish to nothing for the Zioth.

Quite a lot of mythology centers around the moons. Zahirans' theology revolves around the Moon Children. The Moon Wanderers in the Shirahjat Cohilition migrate with the rising and setting of the moons in ways that only they fully understand.
, Otplugin-autotooltip__default plugin-autotooltip_big The Five Moons

Five moons rise and set in the sky of Aerv, never crossing paths. At the end of the world, they will all wane together, and diminish to nothing for the Zioth.

Quite a lot of mythology centers around the moons. Zahirans' theology revolves around the Moon Children. The Moon Wanderers in the Shirahjat Cohilition migrate with the rising and setting of the moons in ways that only they fully understand.
, Ilsupeichplugin-autotooltip__default plugin-autotooltip_big The Five Moons

Five moons rise and set in the sky of Aerv, never crossing paths. At the end of the world, they will all wane together, and diminish to nothing for the Zioth.

Quite a lot of mythology centers around the moons. Zahirans' theology revolves around the Moon Children. The Moon Wanderers in the Shirahjat Cohilition migrate with the rising and setting of the moons in ways that only they fully understand.
and Zabrigarplugin-autotooltip__default plugin-autotooltip_big The Five Moons

Five moons rise and set in the sky of Aerv, never crossing paths. At the end of the world, they will all wane together, and diminish to nothing for the Zioth.

Quite a lot of mythology centers around the moons. Zahirans' theology revolves around the Moon Children. The Moon Wanderers in the Shirahjat Cohilition migrate with the rising and setting of the moons in ways that only they fully understand.
. That night was called the Zioth, and all reckoning of years is based on that date. Soon, the Zioth will come again. On the first night of the onethousand twentieth year of the Zioth, five moons will be new at once. The Jarramites call this a mathematical inevitability. The Andrithansplugin-autotooltip__default plugin-autotooltip_big Andrithanism

Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).

Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of
say their goddess will cause it to happen by her own hand, unless all become righteous and repent their evils. Zahiransplugin-autotooltip__default plugin-autotooltip_big Zahira

by Diane Hutton and the DM

The Common View

Zahira is seen as a dangerous cult that welcomes the Zioth and embraces death. It is led by mysterious druid-like entities known as “True Zahirans.” There is quite a bit of legend surrounding these druids, such as their ability to appear out of nowhere, or the fact that they all look alike.
embrace the coming of the Zioth, in the belief that the world must be destroyed and rebuilt to maintain the balance.

Scholars have broken the history of the world into eras. The first of these is known as Enaerv (en-Erv', Sarnamplugin-autotooltip__default plugin-autotooltip_big Language

Rouch

Rouch is the vernacular, or common tongue, spoken throughout Rang. Because of Rang's influence, it's also a trade language in the surrounding kingdoms.

Sarnam

Sarnam is the “old tongue,” spoken by the priests of Andritha. Most of the nobly-born are familiar with the language.
for “the beginning”). The first half of the first century was a dark age from which only vague tales of the Zioth emerged. Even myths and legends don't begin until Unolm (oo'nOlm, “the first era”). The stories tell of numerous races emerging and populating the world, man only one among them. Barbaric tribes of humans battled against each other to increase their meager territories, and other races interfered when it suited them.

The real stuff of legends comes from the next period, known as Midynd (mid'ind, “the middle years”). Those who deny the existence of magic have endless trouble extracting actual historical fact from the allegory and hyperbole that dominates this era. Mixing history and legend together, one can assemble a story of humans gaining a growing foothold on the land, but by no means dominating it. Human monarchs continually sought to expand their empires, and used any methods at their disposal, whether it meant hiring wizards against the advice of religious leaders, or offering duchies and earldoms to dwarvesplugin-autotooltip__default plugin-autotooltip_big Dwarves

Dwarves are short, stocky people, growing to a height of only two or three feet, who concern themselves primarily with hard, sober work, like mining and metalworking. They are said to be immortal, or at least to live for hundreds of years. The dwarves keep their distance from humans; they are suspicious of foreigners. They live in mountains and hills, always underground, where they carve tunnels and caves in which to live and work. Only rulers, miners and artisans are ever mentioned in …
and elves in exchange for services. Magic or superstition flowed through the world like water, affecting every person and every aspect of life. The use of magic peaked on the eve of the year five-hundred ten, when, for one night, only Tiropplugin-autotooltip__default plugin-autotooltip_big The Five Moons

Five moons rise and set in the sky of Aerv, never crossing paths. At the end of the world, they will all wane together, and diminish to nothing for the Zioth.

Quite a lot of mythology centers around the moons. Zahirans' theology revolves around the Moon Children. The Moon Wanderers in the Shirahjat Cohilition migrate with the rising and setting of the moons in ways that only they fully understand.
shone in the sky, and the dragonsplugin-autotooltip__default plugin-autotooltip_big Dragons

Last updated for turn 216

There is a wide variety of stories about dragons. Some tell of majestic and benevolant beings who are willingly given tribute. Others tell of horrible, mindless creatures who think of nothing but destruction. Dragons in myth range in size from smaller than a blade of grass, to larger than Aerv itself.
danced around it like fireflies all through the night. Scholars reckon the period of Midynd to have begun in the three hundreds, and lasted through the six hundreds.

Things begin to stabilize in the next period, known as Teral (te'r&l, “the conquest”). This period is dominated by territorial and religious wars against the magical races and even against magic itself. It is during this period that legends of powerful human sorcerers give way to the loose sort of mythology that is prevalent today – elves sneaking off with babies in the night, gnomesplugin-autotooltip__default plugin-autotooltip_big Fey

Having so much diversity in themselves, humans have been known to muddle the stories of other races together, and confuse them until it is easier just to clump them all into the category of “fairy folk.”

The common words used for many in this category,
helping a kindly cobbler in secret, and that sort of thing.

At this time, the Zioth is a generation away, so the world continues on its path, and the people go on with their lives. There is a limit to how much one can worry when there is food to put on the table. It is now Paranzioth (pa'r&n-zI-oth, “the days before the Zioth”), the period which began in the last quarter of the tenth century, and will continue until the Zioth itself. The world, as far as its political structure and technological achievement is concerned, is stable and shows no sign of change to come. Legends and Myths abound, but actual magic and intelligent non-human races are best left to storybooks.

The Zioth Institute

Sahlmanplugin-autotooltip__default plugin-autotooltip_big Sahlman El Musafir

Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance. Sahlman wears the desert robes of his homeland, with headgear that blocks out the sun and hangs over his neck. He wears light trousers and high hard boots, and when his robes are wet, the hard links o…
founded the Zioth Instituteplugin-autotooltip__default plugin-autotooltip_big The Zioth Institute

After he was rewarded by the baron, Sahlman decided to set up an institute to study the Zioth. This started in turn 92 and turn 93.

Locations to choose from

These were the places Sahl investigated for the Institute. Sahlman chose #4.

* Farmland as far from the rift as possible. This will likely be small, expensive, and require a lot of repair. It's certainly doable, and might pay in the end. Farmhouses will generally be from one to four miles from town, the farther ones…
in Huerten Cityplugin-autotooltip__default plugin-autotooltip_big Huerten City

With ten thousand people and a disproportionately large military, Huerten City is the largest and most powerful population center in Rang. Baron Huerten lives in the center of the city, in his castle, the outer walls of which long ago crumbled to ruin.
to gather information about the Zioth.

Morenth

This was found in an ancient, abandoned office under the House of Morenthplugin-autotooltip__default plugin-autotooltip_big The House of Morenth

As the primary place of worship for a population of six thousand, the House of Morenth is an enormous structure, perhaps five or six hundred feet across at the longest, but it's not just one big rectangular building. It looks like it's been added to many times over hundreds of years. Whether the building is bigger or smaller underground is impossible to tell. It is known that a library exists under the House, to which access is severely restricted. Expensive glass windows d…
:

Contrary to the belief of many Morenthiansplugin-autotooltip__default plugin-autotooltip_big Morenth

Morenth's theology revolves around the simple idea that the entire universe belongs to him, and humanity is barely worthy to bask in his radiant presence. Those who refuse to acknowledge this simple, self-evident fact heretics, and deserve punishment or death. There is no repentance for heretics
, there is no doubt in my mind that the Zioth is an inevitable occurrence, planned by Morenthplugin-autotooltip__default plugin-autotooltip_big Morenth

Morenth's theology revolves around the simple idea that the entire universe belongs to him, and humanity is barely worthy to bask in his radiant presence. Those who refuse to acknowledge this simple, self-evident fact heretics, and deserve punishment or death. There is no repentance for heretics
Himself at the beginning of time. Prior to the Zioth, there will be a series of signs. While we must all, perhaps even the Few, succumb to the Zioth, we are under no obligation to fall to the signs. Rather, knowing nothing of their nature except that they will no doubt include an element of magic, we must make general preparations to ensure that Malaenerplugin-autotooltip__default plugin-autotooltip_big Malaener

When the party traveled to the year 577, they found themselves in Malaener, the Morenthian-dominated region which includes Maelbourg.
, and perhaps Malaenerplugin-autotooltip__default plugin-autotooltip_big Malaener

When the party traveled to the year 577, they found themselves in Malaener, the Morenthian-dominated region which includes Maelbourg.
alone, may survive to witness Morenthplugin-autotooltip__default plugin-autotooltip_big Morenth

Morenth's theology revolves around the simple idea that the entire universe belongs to him, and humanity is barely worthy to bask in his radiant presence. Those who refuse to acknowledge this simple, self-evident fact heretics, and deserve punishment or death. There is no repentance for heretics
's ultimate judgment. May Morenthplugin-autotooltip__default plugin-autotooltip_big Morenth

Morenth's theology revolves around the simple idea that the entire universe belongs to him, and humanity is barely worthy to bask in his radiant presence. Those who refuse to acknowledge this simple, self-evident fact heretics, and deserve punishment or death. There is no repentance for heretics
spare the Few.183plugin-autotooltip__default plugin-autotooltip_big Appeared or occurred in:

Turn 183: Averting the Signs

From the looks of it, something had long since grown and died in that room. Crumbled branches lay strewn about, and powdery dust that may once have been leaves or moss coated every surface. In the middle of the room was a solid stone desk whose edge was carved in the likeness of a snake, and beyond was an empty bookshelf.