The Coming of the Zioth

Religions

Unlike in many D&D games, there is no overarching, polytheistic religion that is agreed upon by every race and culture in the world. Gods are not clearly in evidence. There is no confirmed destination of the soul after death. Religions in this campaign more closely resemble those of Earth.

The most common religion by far in the Rangplugin-autotooltip__default plugin-autotooltip_bigThe Kingdom of Rang

Overview

Rang is a huge kingdom, covering more than a million square miles, and extending from the Great Sea to the Ice Sea. It dominates the area politically, militarily and religiously. Rang is a monarchy, led by King Diure LXIV, but its immense size weakens the central government. Most feudal lords manage their lands independently, and only answer to the king in the loosest sense. The king does have several pockets of power, such as in Huerten, which allow him to maintai…
region is Andrithanismplugin-autotooltip__default plugin-autotooltip_bigAndrithanism

Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).

Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of
. The Andrithanplugin-autotooltip__default plugin-autotooltip_bigAndrithanism

Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).

Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of
Ecclesiarchy in Duerstadtplugin-autotooltip__default plugin-autotooltip_bigThe City of Duerstadt

Duerstadt has been the capital of Rang since the reign of Diure XXXVIII (729-749). It is a major trading port on the Ice Sea (so called for the occasional iceberg that shows up therein). The Ice Sea separates Rang from the Skendu Islands to the north. Although the harbor of Duerstadt isn't threatened by pack ice in the winter, the various Skendui ports are, and the distance between the north coast of
holds a great deal of power in the world, much like the Pope and bishops of the middle ages on Earth.

  • Andrithanismplugin-autotooltip__default plugin-autotooltip_bigAndrithanism

    Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).

    Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of
  • Morenthplugin-autotooltip__default plugin-autotooltip_bigMorenth

    Morenth's theology revolves around the simple idea that the entire universe belongs to him, and humanity is barely worthy to bask in his radiant presence. Those who refuse to acknowledge this simple, self-evident fact heretics, and deserve punishment or death. There is no repentance for heretics
  • Polinakaplugin-autotooltip__default plugin-autotooltip_bigPolinaka

    This religion has been dead for three hundred years, since the Plague of Morenth, that bloody period when the followers of Morenth completely wiped out the Polinakas.

    Polinaka's theology is much the opposite of Morenth's. Polinakas believe that there are gods in everything, and that only the actions of Man can bring order to the universe. They believe, for example, that the sun rises each morning only because Polinakas pray for it to rise each night. Spring comes only when Polinakas p…
  • The Cult of Jarramplugin-autotooltip__default plugin-autotooltip_bigThe Cult of Jarram

    This mercantile religion is centered in Duerstadt, capitol of Rang, but Jarramites can be found in many major cities, where they focus their efforts on money-lending and trade. This is not just where opportunity has landed them; Jarram is known as the Merchant God
  • The Orithoransplugin-autotooltip__default plugin-autotooltip_bigThe Orithorans

    This religion, dead for five hundred years, states that all gods bow to the god of justice, and are so far beneath him that they are as the lowest of servants of a king. The Orithory, a deeply carved quarter-sphere of stone that often weighs over a thousand pounds, symbolizes justice, and is thus their primary symbol. The center of the Orithoran religion was in a region they called
  • The Pantheon of Ay'wahplugin-autotooltip__default plugin-autotooltip_bigThe Pantheon of Ay'wah

    The Pantheon is the dominant religion in the city-states of the Shirahjat Coalition, but little is known about this religion in Rang.

    The Pantheon

    Ay'wah, the sun god 28.

    Bal'jan, a god having something to do with luck28.
  • Zahiraplugin-autotooltip__default plugin-autotooltip_bigZahira

    by Diane Hutton and the DM

    The Common View

    Zahira is seen as a dangerous cult that welcomes the Zioth and embraces death. It is led by mysterious druid-like entities known as “True Zahirans.” There is quite a bit of legend surrounding these druids, such as their ability to appear out of nowhere, or the fact that they all look alike.