Koriscaplugin-autotooltip__default plugin-autotooltip_bigKorisca Valym
Korisca would be a beautiful woman if she bathed regularly. Most of the time, her face is soot-covered and her hands are grimy. Her blue eyes stand out as the only colorful feature of her face. Her blond hair is full of dirt and ragged, and is never combed neatly. Even after bathing, which never cleans her completely, she seems to draw the dirt back onto her skin within hours. appeared from behind a large tree, but remained as
unnoticeable as possible. She had trouble comprehending the recent
events. A few days before, she was an unrecognized lowlife in
Maelbourgplugin-autotooltip__default plugin-autotooltip_bigMaelbourg
[This map is obviously missing a lot. There aren't huge open spaces in Maelbourg.]
Maelbourg is a walled town in the Barony of Huerten, with a population of approximately six thousand. Its primary exports are textiles, wool and coal, the last of which it acquires from deposits in the nearby hills. The land on which the town sits was added to maelbourg index, and this day she had dealt with a townsman. Then, her
primary enemy, who could deal out the ancient powers like a deck full
of aces, left with little explanation. She had no idea what was going
on, but with Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. gone, at least she could try to relax.
Kreemon plucked his arrows from the ground and put the three of them
back into his quiver. He then left the brush and went up to Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but, who
showed minimal surprise at his appearence.
“Well m'lady. Are you as confused as I am?
“So is Sahl taking Wayladplugin-autotooltip__default plugin-autotooltip_bigWaylad
Up to date as of turn 172
Biography
Some time after Townsman Ulan is kicked out of Maelbourg by Galgewe, Ulan's party runs into Ardith and the others. While Ulan is pleading with them for help, another group comes in pursuit. Ulan flees, and some of his soldiers stay behind. While the two groups of soldiers argue, back to Maelburg, or going off to Grenzig?
And what is wrong with Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style.? Does he not feel he should stay with the
group to complete the task that has been set before us? I will stay
with you and Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of to complete this task.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but chuckled in response. “The events of the last hour or so have
been whirlwind, indeed. Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance. was planning to go to Grenzig to speak
with Balban about the Maelburg situation, then meet us at the Baron's
holdings. Meanwhile, we were to go directly to the Baron to deliver
Balban's message and then wait for Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance.. I expect that Sahl will
continue with that plan.
“Of Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style.'s sudden departure, I have no knowledge.”
“Did Ziedonplugin-autotooltip__default plugin-autotooltip_bigZiedon
Ziedon stands a little under six feet tall and is relatively thin. He has a neatly trimmed black beard and mustache which stand out considerably against his pale skin. His hazel eyes seem to see everything around him. Ziedon's white hair is cut short in the traditional townsman's style. cast a spell on that soldier?” Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of asked. “He got so
talkative!”
“Yes, I'm sure he did. I hope the spell lasts and that Wayladplugin-autotooltip__default plugin-autotooltip_bigWaylad
Up to date as of turn 172
Biography
Some time after Townsman Ulan is kicked out of Maelbourg by Galgewe, Ulan's party runs into Ardith and the others. While Ulan is pleading with them for help, another group comes in pursuit. Ulan flees, and some of his soldiers stay behind. While the two groups of soldiers argue, stays
with and helps Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance..”
“I wish Sahlmanplugin-autotooltip__default plugin-autotooltip_bigSahlman El Musafir
Sahlman's hair is blue-black and graying. His skin is dark and weathered. A huge handle-bar mustache sweeps down to cover much of his lower face, and Sahl is always careful to keep it properly groomed. He is generally very particular about his clothing, equipment and appearance. were here with us,” Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of muttered.
“So do I, but he's not. And, as you have said, Kreemon, the four of us that remain have a mission ourselves. So, let us break our camp and be on our way.”
Their packs loaded, the group of four left their campsite. They
looked up and down the road, to be sure the prolonged interruption in
their journey was over, and then turned east toward Dunweigplugin-autotooltip__default plugin-autotooltip_bigYunim / Dunweig
by Arnell, edited by the DM
Yunim
Yunim is (in the year 577) a cosmopolitan trade center in the region of Meheiral, run by the Orithoran religion, led centrally from the great Temple of Justice. It is on the edge of Yunim Lake, making fishing one of its principal industries. The. The day's
travel was easy, and they camped comfortably that night. The next
morning, they set out again.
Clouds formed overhead as they rode, and the already chilly autumn day became windy and cold. The travellers imagined it must have been warmer in Grenzig. Seventy miles north could make such a difference.
Soon after lunch, the clouds darkened and it started to drizzle.
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but and Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of feared another storm like the one that halted their
progress to Maelbourgplugin-autotooltip__default plugin-autotooltip_bigMaelbourg
[This map is obviously missing a lot. There aren't huge open spaces in Maelbourg.]
Maelbourg is a walled town in the Barony of Huerten, with a population of approximately six thousand. Its primary exports are textiles, wool and coal, the last of which it acquires from deposits in the nearby hills. The land on which the town sits was added to maelbourg index, but the rain stopped late that afternoon. Rather
than wait out the night and risk another storm, the party continued
their journey.
An hour after sunset, they saw the lights of Dunweigplugin-autotooltip__default plugin-autotooltip_bigYunim / Dunweig
by Arnell, edited by the DM
Yunim
Yunim is (in the year 577) a cosmopolitan trade center in the region of Meheiral, run by the Orithoran religion, led centrally from the great Temple of Justice. It is on the edge of Yunim Lake, making fishing one of its principal industries. The. A wide river
flowed almost invisibly in front of the town, and a large lake to the
left made its presence known only by the faint reflections of obscured
moons. It was known as Black Lake for such nights as this. The bottom
of the lake was covered with dark brown sands and thick water-growths.
On darker nights, people were known not to notice the lake at all until
they fell into it.
The road became a bridge when it reached the river, and an armed
guard stood on either side of the path. “One aglarplugin-autotooltip__default plugin-autotooltip_bigRang Currency
The Aglar
Rang's economy is based on barter and silver, the later dominating commercial activity in towns and cities. The silver Aglar (ă'glǒr) has been minted since the early days of Rang, primarily out of the capitol, Duerstadt. There are also regional mints in most of the duchies, bearing unique mint marks, and producing, collectively, about four fifths as much as is produced by to a head, three for
a horse,” the one on the right said.
Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of reached into her purse and produced two aglars. “I assume my
mule's head is counted also,” she smiled.
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but reluctantly payed the toll as well. “I like neither taxes nor
tolls, good soldier, but I suppose the bridge must be maintained
somehow. Here are my two.”
The guard looked at Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of's money, and squinted at the two mules.
“Those're horse enough for me, in this light.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but bellowed with laughter. When she recovered, she addressed the
guard with a frown, “Good sir, if thy eyesight be so poor that thou
cans't tell a horse from a mule, perhaps thou should find another
occupation. Surely, should an enemy approach thy fair city at dusk,
thou might well welcome their host in mistake for the cortege of the
King!”
She laughed once more, then continued, “Take heed, good sir, whilst I give thee a lesson.
“Yonder is a _horse_.” She gestures toward Kreemon's steed.
“Upon it sits a _horseman_.
“Now consider the worthy steeds my companion and I ride. Look how our feet barely leave the ground. See how the horseman's feet are nearly over thy head. See how our steeds stand gently, though they bare their teeth at you for the insult thou hast given them for calling them horses. See how the noble horse prances with impatience. Think thou, what enmity that Great Steed would bear thee if thou had called it a mule? And mules think no less of themselves, I assure you.
“Reconsider. If there be a charge for mules, so be it. We will pay. But do not insult yon horse, nor our mules by confusing their races. They may bite and kick your meager butt for such an insult. And I cannot promise to control their anger.”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but roared again with laughter at the confused look of the guard.
At first, Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of was taken aback by Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but's reaction. 'She's going to
get us into the lockup,' she thought. But then, she joined in the fun.
Making sure the guard saw that she was armed and not just an ordinary
wench, she called to his neighbor.
“Hey, fella, when do you get off duty?” she asked, a huge smile on her face. “Maybe I'll let you buy me a mead at a nice clean tavern, what do you say?”
Koriscaplugin-autotooltip__default plugin-autotooltip_bigKorisca Valym
Korisca would be a beautiful woman if she bathed regularly. Most of the time, her face is soot-covered and her hands are grimy. Her blue eyes stand out as the only colorful feature of her face. Her blond hair is full of dirt and ragged, and is never combed neatly. Even after bathing, which never cleans her completely, she seems to draw the dirt back onto her skin within hours. stood horrified to hear Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but address the guard in that
way. All her young life, she had lived in fear of guards, of city
guards, of any kind of guard, anyone in uniform. But the more she heard
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but speak, and then Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of chime in, the more she knew it for the
baiting it was. She began to relax.
Then she, too spoke up to the first guard.
“If you charge for mules as well as horses, will you also charge extra for the legs that have carried me here?”
She lifted her skirts just enough to show a few inches above her
knee, then dropped them back down. Koriscaplugin-autotooltip__default plugin-autotooltip_bigKorisca Valym
Korisca would be a beautiful woman if she bathed regularly. Most of the time, her face is soot-covered and her hands are grimy. Her blue eyes stand out as the only colorful feature of her face. Her blond hair is full of dirt and ragged, and is never combed neatly. Even after bathing, which never cleans her completely, she seems to draw the dirt back onto her skin within hours. was shocked at her own
boldness, but did not show it. She realized she should have been more
careful, though. She could not learn to count on the protection of
these new companions.
As the second guard openly considered Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of's offer, the first made a
grab for Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but's neck. Before Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but could do anything about it, her
arms and head were locked in place.
“Now listen, you,” he grumbled, “I'm in no mood for games. If you want to pass this post, you'll pay what I tell you to pay. I've a mind to –”
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but felt a hard pressure on her chest, and it took her a moment
to realize it wasn't entirely the guard's fault. The large base of his
hand fell upon the Sign of Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of.
The guard moved his hand and squinted. His eyes opened wide when he
saw the heavy round copper of the Sign, with the black stone set in its
center. He almost dropped Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but from his surprise, but he managed to
let go gently. “Priestess! I… It… It was the light, I swear by your
holy Sign, I swear by – It won't happen again. You can pass for free,
all of you. Please.”
Kayplugin-autotooltip__default plugin-autotooltip_bigKay Wanderwit
Kay is an attractive, eighteen year old girl. She has dark brown hair, tanned skin and hazel eyes. The bow she carries is of a very fine quality. Kay wears brown calfskin breeches, and a green wool vest. When traveling, she wears brown deerskin breeches and a red linen vest. Her old cloak is black, and made of fine but worn wool. She has become a close friend of's guard took a step back, not as willing to meddle with the
affairs of a priestess' friend, but he was clearly disappointed.
Kreemon was just reaching into his pouch to pay the toll when Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but
started her jest. Not paying much attention, he counted out the aglars
until he heard a low growl coming from Bork. Kreemon looked up, grabbed
his sword, and was ready to attack by the time the guard realized his
mistake.
“No harm done,” Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but said, “and perhaps a lesson learned for us
both, good sir.”
Kreemon pocketed the money, and took his horse's reins. “Let us
cross now,” he said with a sweeping look at the others, “before someone
else makes a stupid mistake.” He neither removed his eye from the
guard, nor sheathed his sword. “Bork, go now,” he said to his dog, who
started to cross the bridge. “M'lady, I'd appreciate it if you would
lead on now,” Kreemon said to Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but.
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but urged her mule forward, and as she did, turned to the guards
and said, “The blessing of Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of upon you.”
Kreemon followed in the rear, always watching the guards, and going as far as to walk backwards in a defensive pose when stepping onto the bridge.
The bridge was wide and strong, and the river's waters could be heard splashing against its wooden posts, but the river itself was almost invisible. It could just as well have been a marsh, or a wet field.
When the travellers were nearly across, they heard the distant laughing of one of the guards.
Safely out of earshot of the guards, Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but spoke to her companions.
“Well, we learned two things, did we not? First, that the guards of
this town are humorless, and second that a priestess of Andrithaplugin-autotooltip__default plugin-autotooltip_bigAndrithanism
Based on original ideas from Karl Schinke (Ardith). Symbols for aspects other than the Mother, along with the artwork, were contributed by Myron Wyles (Halaren).
Andrithanism and its variants are the dominant religion in Rang and the surrounding kingdoms. Within the boundaries of
commands some respect here, unlike in Maelbourgplugin-autotooltip__default plugin-autotooltip_bigMaelbourg
[This map is obviously missing a lot. There aren't huge open spaces in Maelbourg.]
Maelbourg is a walled town in the Barony of Huerten, with a population of approximately six thousand. Its primary exports are textiles, wool and coal, the last of which it acquires from deposits in the nearby hills. The land on which the town sits was added to maelbourg index. This may be of use to
us.”
“I would just as soon not find out any more information in that fashion, if you know what I mean,” Kreemon said.
The river behind them, it took only a third of an hour to reach
Dunweigplugin-autotooltip__default plugin-autotooltip_bigYunim / Dunweig
by Arnell, edited by the DM
Yunim
Yunim is (in the year 577) a cosmopolitan trade center in the region of Meheiral, run by the Orithoran religion, led centrally from the great Temple of Justice. It is on the edge of Yunim Lake, making fishing one of its principal industries. The. Fog grew up around them as they walked, and they pitied anyone
who might be travelling later than they. Only one, seated man guarded
the gate. He was small, and older than soldiers were supposed to be.
“One aglarplugin-autotooltip__default plugin-autotooltip_bigRang Currency
The Aglar
Rang's economy is based on barter and silver, the later dominating commercial activity in towns and cities. The silver Aglar (ă'glǒr) has been minted since the early days of Rang, primarily out of the capitol, Duerstadt. There are also regional mints in most of the duchies, bearing unique mint marks, and producing, collectively, about four fifths as much as is produced by to a head, if you want to enter tonight.”
Fidonet: My FidoNet feed kind of stopped when I moved my BBS from [removed] to [removed]. I haven't been checking the AD&D echo for over two months now, so if anyone sent me a message that I didn't answer, that's why. You can still email me at [removed].
All: Sorry again for lateness here. This turn took two months. Well, it's unlikely I'll be as busy as I was this time for the next few turns, so with only two players, these should go pretty quickly.
As far as responses go, you can wait on those until you see the first segment of turn 34. I decided that this was a good way to end the turn, so I didn't include the very last post I recieved.
Ardithplugin-autotooltip__default plugin-autotooltip_bigArdith
Ardith's long hair is tied in a bun with cords dyed with berry juice, two each of red, blue and black. She wears an unbleached linen shift and bodice, a deerskin jerkin, and low brown boots. Ardith always wears the Sign of Andritha on a chain around her neck. The Sign is a three inch circle of copper with a large onyx in the center, obviously quite heavy, but: Thanks again for taking a dull situation and making it
entertaining and funny.
Koriscaplugin-autotooltip__default plugin-autotooltip_bigKorisca Valym
Korisca would be a beautiful woman if she bathed regularly. Most of the time, her face is soot-covered and her hands are grimy. Her blue eyes stand out as the only colorful feature of her face. Her blond hair is full of dirt and ragged, and is never combed neatly. Even after bathing, which never cleans her completely, she seems to draw the dirt back onto her skin within hours.: Part of Koriscaplugin-autotooltip__default plugin-autotooltip_bigKorisca Valym
Korisca would be a beautiful woman if she bathed regularly. Most of the time, her face is soot-covered and her hands are grimy. Her blue eyes stand out as the only colorful feature of her face. Her blond hair is full of dirt and ragged, and is never combed neatly. Even after bathing, which never cleans her completely, she seems to draw the dirt back onto her skin within hours.'s actions (the funny part) was submitted
by Karl.