Conventional (paired councils, high council of nobles & low council of burgesses); AL LG; 800 gp limit; Assets 40,000 gp; Population 1000; Mixed (human 79%, elf 9%, halfling 5%, half-elf 3%, gnome 2%, 1% dwarf, 1% other).
Lord William Sharpsen, LN male human aristocrat 1 (Chief High Councillor and current mayor); Lady Erithae Hallasei, LG female elf aristocrat 1 (high councillor); Sir Thomas Sharpsen (Lord William’s son), LG male human aristocrat 1 (high councillor); Sir Ferith Sweetwater, NG male half-elf aristocrat 1 (high councillor); Lady Giselle Demarka, LE human aristocrat 1 (high councillor). (The high council rotates the mayorship among its members)
Chief Guildsman Harold Clay, TN male half-elf expert 11 (Chief Low Councillor); Chief Husbandman Matthew Piers, NG male human commoner 10 (low councillor); Chief Artisan Renee Dallan, CG female human bard 3 (low councillor); High Priest Dassi Burrowcliff, LG male halfling adept 4 (low councillor); Captain George Frent, LN male human fighter 5 (low councillor and captain of the town guard).
Freetown maintains 10 full time guards and a further 50 militia members.
Guards, led by Captain George Frent, LN male human fighter 5: 1x warrior 6; 2x warrior 3; 2x fighter 3; 4x fighter 1; 1x ranger 1.
Militia: 1x barbarian 2; 2x barbarian 1; 47x warrior 1.
Freetown is a trade town, specialising in producing good quality food, clothes, tools and other general purpose items. Because so many of these goods are high bulk, low cost types, Freetown accepts both hacksilver (metal handed over in the lump rather than as minted coinage) and farthings (worth 1/4 of a (copper/ silver/ gold) piece, made by cutting coins into quarters) as payment. Small purchases in farthings (3p or less) go for face value; larger farthing purchases and all hacksilver purchases are valued by weight and all shops have a set of scales for precisely this purpose.
Weapons and armour are not forbidden in Freetown, but they are in short supply. Buyers can expect to pay top price and suffer long delays on delivery. Anyone carrying a lot of weapons or wearing expensive armor can expect to be speculatively eyed by guards wondering if they will sell anything and to be charged double or triple for standard goods in the belief that anyone that rich can afford it.