Sitemap
This is a sitemap over all available pages ordered by namespaces.
 
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Bad Omenplugin-autotooltip__default plugin-autotooltip_bigBad Omen
School  Necromancy?  Author  IceFractal on wizards.com  Level  Sor/Wiz 3  Components  V, S  Casting Time  1 standard action  Range  Short/Unlimited; see text  Target  one creature  Duration  permanent  Saving throw  Will Negates  Spell Resistance  
Barque of the Deadplugin-autotooltip__default plugin-autotooltip_bigBarque of the Dead
School  Necromancy  Author IceFractal on wizards.com  Level ?  Components V,S,M  Casting Time 1 minute  Effect Magical vessel  Duration 1 hour/level (D)   This spell can only be cast at night, next to a large body of water. During the casting, a vessel appears in the distance, moving closer until it eventually reaches the caster as the spell is completed. The vessel is a black barque, with 6 skeletal oarsmen, and torches that burn with a green sulfurous glow. The barque has ro…  
Continual Spinplugin-autotooltip__default plugin-autotooltip_bigContinual Spin
2/14/01 From “Drew Id” :
This is nice spell for gnome inventors or tinkerers, if you have them in your campaign:
Continual Spin  School  Evocation  Level  Clr 3, Sor/Wiz 2  Components  V, S, M  Casting Time  1 minute  
Darkbolt (2E)plugin-autotooltip__default plugin-autotooltip_bigDarkbolt (2E)
From Raymond Q Starrborough (tiercel@yahoo.com), 26 Aug 1999 on rec.games.frp.dnd
Darkbolt (2E) Darkbolt* (Necromancy 3?)  Range  30 yd + 10 yd/lvl  Area of effect  One creature  Duration  Instantaneous  Components  VSM  Casting time  3  Save  Special  
Detect Life (2E)plugin-autotooltip__default plugin-autotooltip_bigDetect Life (2E)
From Raymond Q Starrborough (tiercel@yahoo.com), 26 Aug 1999 on rec.games.frp.dnd
Detect Life (2E) Detect Life (Necromancy, Divination 1)  Range 0  Area 60 degree cone, 120' long  Duration 1 turn/level  Components VS  Casting time 1  Save  None   This spell allows the caster to detect the presence of living things within the area of effect.  Concentrating for one round will tell the caster the number and approximate direction of living beings.  A second round of concentration gives a 10%/level …  
Expell the Plague Spiritplugin-autotooltip__default plugin-autotooltip_bigExpell the Plague Spirit
School  Necromancy [Evil]  Author  IceFractal on wizards.com  Level  2nd  Components  V,S  Casting Time  Standard action  Range  Touch  Target  Creature touched  Duration  Instantaneous  Saving Throw  Fortitude negates (harmless)  
Faerie Cordplugin-autotooltip__default plugin-autotooltip_bigFaerie Cord
School  Enchantment [Mind-Affecting]  Author  IceFractal on wizards.com  Level  ?  Components  V,S,M  Casting Time  Standard action  Range  Close  Target  1 creature  Duration  1 round/level (D)  Saving Throw  Will special (see text)  SR  
Least Magicplugin-autotooltip__default plugin-autotooltip_bigLeast Magic
 This is a revised version of the 3rd edition D&D spell Prestidigitation. I've made it more explicit, and fit it better into the schools of magic. 
Least Magic
At the core of every wizard's repertoir is a basic understanding of all schools of magic. That understanding comes from this spell. An apprentice who fails to master it will remain an apprentice forever. In fact, this is sometimes the only spell taught to an apprentice until the very end of his training.  
Malaise (2E)plugin-autotooltip__default plugin-autotooltip_bigMalaise (2E)
From Raymond Q Starrborough (tiercel@yahoo.com), 26 Aug 1999 on rec.games.frp.dnd
Malaise (2E) Malaise (Necromancy 2)  Range  Touch  Area of effect  One living creature  Duration  Special  Components  VS  Casting time  1 round  Save  Neg.   A touched creature which fails its saving throw falls ill with an unpleasant non-magical malaise.  The caster may choose one of two effects at casting:  
frp.dnd Priest Spells (2E)plugin-autotooltip__default plugin-autotooltip_bigfrp.dnd Priest Spells (2E)
These 2nd edition priest spells are from rec.games.frp.dnd
frp.dnd Priest Spells (2E)
Level 1
Animal/Bird Call School  Conjuration/Summoning  Level  1  Sphere  Animal, Summoning  Range  0  Components  VS  Duration  1 round per level  Casting Time  
Quell the Spirit (2E)plugin-autotooltip__default plugin-autotooltip_bigQuell the Spirit (2E)
From Raymond Q Starrborough (tiercel@yahoo.com), 26 Aug 1999 on rec.games.frp.dnd
Quell the Spirit (2E) Quell the Spirit (Necromancy 1)  Range  30 yd  Area of effect  One living creature  Duration  1 round + 1 round/3 levels  Components  VS  Casting time  
Spellsplugin-autotooltip__default plugin-autotooltip_bigSpells
spell index
	*  Fidonet Compendium AD&D Spells  
frp.dnd Wizard Spells (2E)plugin-autotooltip__default plugin-autotooltip_bigfrp.dnd Wizard Spells (2E)
These 2nd edition priest spells are from rec.games.frp.dnd
frp.dnd Wizard Spells (2E)
Cantrips
Dancing Vermin School  Necromancy cantrip  Range  Touch  Components  V, S  Duration  1 round/level  Casting Time  1  Area of Effect  Special  Saving Throw  
 
Netbook of Featsplugin-autotooltip__default plugin-autotooltip_bigNetbook of Feats
Netbook of Feats  
Find Roleplaying Gamesplugin-autotooltip__default plugin-autotooltip_bigFind Roleplaying Games
Obsidian Portal: I can't believe it took me so long to find this site. Join a hundred thousand gamers in a community which includes hosted campaigns, player and game finders, and more, for all RPG systems.
Play by Email / Play by Post
Giants in the Playground forums, mainly D&D.  
Roleplaying Resourcesplugin-autotooltip__default plugin-autotooltip_bigRoleplaying Resources
This is a collection of resources I've written or found over the years. While a lot of this is oriented towards D&D, much is applicable to any role-playing game or fantasy world. Anything here that is not credited can be assumed to be copyright  
Roleplay Pluginplugin-autotooltip__default plugin-autotooltip_bigRoleplay Plugin
This Dokuwiki plugin facilitates the creation of web sites for role-playing games.
Every feature uses this syntax:
 data here 
Dice roller
Configuration
Configuration is done through a wiki page called roleplay_config, which is in the same namespace as the game turns.  
Roleplaying Resourcesplugin-autotooltip__default plugin-autotooltip_bigRoleplaying Resources
	*   Index
	*   RPG Fiction
	*   Characters
	*   Worlds
	*   Campaigns
	*   Magic
	*   Game Systems
	*   Rules
	*   Relic Vault
	*   Resources
	*   Fun  
Recent Updatesplugin-autotooltip__default plugin-autotooltip_bigRecent Updates
October 18, 2017
	*  D&D 5: Masters of Skills
September 26, 2011
	*  Added official D&D character sheet to Characters page. 	*  Added d20 modern and Ars Magica to Game Systems page.
September 23, 2011
	*  Fancy new design for the Roleplaying Resources site, with icons, and better organization. Good bye giant list of links!