Roleplaying Resources

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
roleplay:item:sword_of_exclusion [2018-03-11 21:54] eliroleplay:item:sword_of_exclusion [2018-03-13 13:23] (current) eli
Line 1: Line 1:
 +<roleplay mode="item">
 +name: Sword of Exclusion
 +author: The DM
 +system: D&D 5
 +system: D&D 3.5
 +flavor: 
  
 +D&D 3.5_description: The Sword of Exclusion looks like a normal +4 longsword. However, it only affects a certain type of
 +target. When wielded against any other target, it passes right through as if it were an illusion.
 +D&D 3.5_description: The +4 bonus on this sword may be composed of any weapon bonuses.
 +
 +D&D 3.5_cost: vs specific creature type (as Favored Enemy): 16000gp
 +D&D 3.5_cost: vs specific class: 24000gp
 +D&D 3.5_cost: vs specific alignment on one axis (evil, lawful etc): 32000gp
 +D&D 3.5_cost: vs objects only (+4 to sunder attempts): 48000gp
 +D&D 3.5_cost: vs creatures only (ignores armor and shield bonuses, but not natural armor or enhancement bonuses): 64000gp
 +D&D 3.5_components: Detect magic, detect good/evil/law/chaos
 +
 +D&D 5_description: The Sword of Exclusion looks like a normal +2 longsword. However, it only affects a certain type of target. When wielded against any other target, it passes right through as if it were an illusion.
 +D&D 5_description: The target may be a creature type, a character class, an alignment on one axis (evil, lawful etc), objects or creatures.
 +D&D 5_cost: Rare for creature type or class. Very rare for alignment. Legendary for objects or creatures.
 +</roleplay>
 +
 +{{tag>dnd3 item weapon}}